Double Dummy Corner

 

 

DDC Home

Problems by Composer Problems by Difficulty

Problems Categorised by Theme

This is the start of an ambitious project.  For the purpose of the project, a "theme" is some card-play technique that is used in the solutions to some of the problems.  For each theme, a list of problems using that theme is given, in chronological order of composition.  Of course, if you want to solve the problems without any assistance, you should probably avoid this page.  But if you want to study the variations that have been discovered on any particular theme, this section might be for you.

At the moment, I have only one theme completed, the Seesaw Squeeze (also known as "entry-shifting").  Having completed that theme, I then started at Problem #1 and so far I have reached Problem #34.

Avoidance play

#26, #33, #34.

Backwash Squeeze

#19.

Complex Double Squeeze

#1, #4.

Crash Gambit

#8.

Criss-cross Squeeze

#28.

Double Throw-in

#15, #25, #29, #32, #38.

Interesting Unblock

#2.

Jettison Gambit

#6, #3.

Jettison Unblock

#12, #16, #30.

Repeating Squeeze

#27.

Ruff a Winner

#37.

Seesaw Squeeze

#7, #102, #124, #129, #140, #142, #147, #152, #169, #173, #216, #229, #250, #269, #295, #317, #5, #20, #345, #370, #376, #2, #511, #512.

Squeeze or Throw-in

#13, #21.

Squeeze, then Throw-in

#1, #14, #16, #17.

"Tenace Menace"

#1, #4.

High Card Sacrifice

#28, #31, #36.

Throw-in

#22, #30, #33, #34, #35, #36.

Throw-in Avoidance

#24.

Throw-in, then Squeeze

#11, #3.

Transfer of Guard

#27, #72.

Trump Pick-up

#4, #23, #37.

Trump Promotion

#18.

Underruff

#10.